Using the white fence panels and cots that most players use to build charming campsites, the second-year UCLA student funneled the pastel mammals that populate his game into inhumanely small holding cells he situated a blushing, purple cat near the entrance as a makeshift guard. Two days into Animal Crossing: Pocket Camp, Jericho Palado realized that he could transform the game’s colorful, creature-filled world into something its designers never intended: a prison yard.
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